HOW TO PLAY 1. Insert a coin, player play the game in the fist stage. 2. Player has to get the balls to shoot into the basket to score. In the give time, the more balls he shoots, the higher score is. 3. When the score reaches the set passing score of the first stage, player passes the first stage successfully. When the set time of the first stage passes, player doesn’t need to insert another coin, he can continue to play the game in the second stage and the score increases at the base of the former score. If he passes the second stage successfully again, as the above rule, he can play the game in the third stage, until the game ends. After the game ends, the machine dispenses corresponding tickets.
TECHNICAL PARAMETER Environmental requirement: temperature from –10℃~+40℃, low radiation, low humidity, low vibration Dimension: 850 × 3000 × 2980 mm Weight: 340KG Power supply: 110V/220V AS REQUESTED Maximum power: 200W Players: One person or more
This coin-operated soccer game can be ordered with a Sun Power System (Sun battery, accu, power regulator). The Kriss-Sport Soccermania machine works up to two days without sun.
Soccermania features solar panels and a rechargeable battery, and does not require any other type of power source to function. The model is available with a hard solar panel; however Kriss-Sport stated that this may be changed to a solar panel made out of elastic foil. The batteries used in Soccermania are used to load the accumulator, which is able to power the machine for anywhere from 12 to 48 hours.
Game measures the strenght of football kick Game for adults and kids Programmable coin acceptor Points, high score and credits individual displays MP3 stereo music 2 speakers plus subwoofer soound system (volume, low and high tones tuning) Voice announcement with music background placed on flash card USB connection Wide demo program (music plus illumination) Led lighting makes low voltage consumtion and there is no problem with broken light bulb Voice advertisiments in stand-by mode (changable by operator) Elektronical and mechanical counts Possibiltiy of individual change of varius options by operator Automatic decrease of machine record in amount of time (changeable by operator) Changeable dificculty levels Original soccer ball on wire (not metal arm) increase the reality of kicking Kick by right and left leg Variaple ball placing on the platform by player Kick in indifferent beetwen goalposts Very low power consumption Platform with artificial grass
An exciting bowling game that's fun for all ages. Extra points are awarded for players who achieve a "strike" within the game. Scores are displayed on the LED scoreboard and will flash when a s"strike" is achieved. Fitted with multi-mech coin handling and operator adjustable price of play.
Single or continuous play is available and scores are printed and delivered to the player at the end of each game. Can also be operated with ticket payout. Nine hoop design with five stage game. Hoops are stationary then move back and forth,left and right and up and down.
The game has musical sound effects and entertaining visual displays with smoke and light elelments.